I was the Lead Environment Artist on Drivethru, a multiplayer map released for Season 6 of Call of Duty MW3.
This map was super fun to work on! The map's small scale and spooky theme allowed the team to really flex their environment storytelling skills, adding a bunch of cool details and extra depth to the creepy backstory.
It’s super gratifying to see how much the COD multiplayer community has enjoyed this map, making all the extra thought and effort worthwhile.
Shout out to everyone who worked on and contributed ideas to this map. The awesome final results wouldn't have been possible without close collaboration across departments. Extra special shoutout to the ENV artists who beautifully crafted all of the rich details you see in these screenshots.
The core environment team consisted of David Karis, Elkanah Hoch and Michael Robertson.
https://www.artstation.com/david_karis
https://www.artstation.com/elkanah-hoch
https://www.artstation.com/michaelrobertson
Not for download or distribution without prior written approval from Activision.